I was surfing around the net looking for some free code samples on
how to code some basics physics so that I can get an idea of how to
code math into a game for my own attempt and physics. I always want to
learn something new code wise. So anyway I found gpwiki.org (Game Programming Wiki). They have a lot of great information there.
Well
in my searching I found some basic info on doing physics in VB.NET,
which isn’t hard to convert to C#. They are also working on a complete
series of creating your own engine in VB.NET. I can’t wait to see where
that goes.
Here is the link for the vb.net simple physics engine.
http://gpwiki.org/index.php/VB:Tutorials:Building_A_Simple_Physics_Engine
There is some good info in there to absorb and use in your own games.